Chihayafuru 3


Alternative title: ちはやふる 3  

Rating: PG-13 - Teens 13 or older

Year: 2019   Status: Ongoing

Genres: Game   Slice of Life   Sports   Action   School  

Description:
“I’m not letting go of my dreams! I’m gonna be the queen!” They put everything on the line to taste the glory. Chihaya and Mizusawa High School karuta club teammates, including those who just joined, spend the summer of their sophomore year competing at the National Tournament. In the team competition, they beat the seemingly invincible Fujisaki High School to make Mizusawa High School the champion for the first time. In the individual competition, Taichi wins the B Level while Arata wins the A Level. The right finger that Chihaya injured in the team competition has healed from the successful surgery. She’s ready to join the Fujisaki High School summer camp with Taichi. They set their eyes on beating the reigning queen and put up with the brutal training from their advisor Sakurazawa, but the discovery of one fact might dash their hopes of playing. Meanwhile, Arata learns that having his own team will open up new opportunities, so he sets off to establishing one. A ne



Description:
“I’m not letting go of my dreams! I’m gonna be the queen!” They put everything on the line to taste the glory. Chihaya and Mizusawa High School karuta club teammates, including those who just joined, spend the summer of their sophomore year competing at the National Tournament. In the team competition, they beat the seemingly invincible Fujisaki High School to make Mizusawa High School the champion for the first time. In the individual competition, Taichi wins the B Level while Arata wins the A Level. The right finger that Chihaya injured in the team competition has healed from the successful surgery. She’s ready to join the Fujisaki High School summer camp with Taichi. They set their eyes on beating the reigning queen and put up with the brutal training from their advisor Sakurazawa, but the discovery of one fact might dash their hopes of playing. Meanwhile, Arata learns that having his own team will open up new opportunities, so he sets off to establishing one. A ne